Hidden, Public, and Puzzlelike Information: Separate an Unknown Future from a Known Secret
Technical terms: Unknown information, Hidden information, Public information, Private information, Puzzlelike hidden information
See it in Scrabble, Hangman, and Wordle
What you can do with it
Ask a player
Nearby ideas
- Authorial inference — infer a human setter's intended thought.
- Curatorial puzzle — uncover why selected things belong together.
- Memory — retain information that was once public.
- Probability management — reason about an unknown distribution.
Geoffrey Engelstein and Isaac Shalev, Building Blocks of Tabletop Game Design (2020), UNC-07–UNC-08, pp. 230–232; Richard Garfield, Skaff Elias, and Robert Gutschera, Characteristics of Games (2012), pp. 161–166. ---