The dictionary translates game-design and puzzle-making vocabulary into language a maker can use. It does not reproduce textbook definitions or claim one universal taxonomy.
- Begin from possibility: you can make a great, unique puzzle that people will like.
- Address the reader directly as a maker where that creates useful direction.
- Use ordinary language before specialist vocabulary. Parentheses introduce technical terms only when a simpler phrase comes first in body text.
- Preserve source distinctions and attribution without repeatedly interrupting the prose with author names.
- Group terms only when their relationship can be plainly stated and demonstrated.
- Give every entry an example, practical use, experiment, player question, nearby ideas, source information, and private Same Circles review.
- Separate source claims from Same Circles applications and editorial inferences.
- Preserve creator authorship and room for several worthwhile interpretations.
Definitions are paraphrased unless quotation marks explicitly indicate otherwise. Same Circles examples and recommendations are editorial applications, not claims made by cited authors. The public methodology page must provide a corrections route for citation, interpretation, accessibility, and factual concerns.